Undertakers was the culmination of a two-semester team project during my time at Columbia College Chicago. Game development students from all disciplines were brought together into one large team that worked throughout the year to create this Wild West shooter where players fought for control over the gold in an abandoned desert town. Though my focus in school was game design, I branched out to develop my programming skills during this project and provided heavy support to the animation team during production.


main menu flow diagram for Undertakers
main menu flow diagram
Mecanim character animation tree in Unity 3D
Mecanim character animation tree